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Assassin’s Creed Black Flag Resynced Sells 2 Million, Ubisoft Cuts Jobs

Assassin’s Creed Black Flag Resynced sold two million copies in a day and scored 84 on Metacritic, but Ubisoft cut Barcelona jobs the same week.

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Assassin’s Creed Black Flag Resynced sold two million copies in its first 24 hours on sale. It is the pirate franchise’s best-reviewed entry since the 2013 original. The same week, Ubisoft laid off 51 employees at its Barcelona studio, some of whom worked on the very game now driving its comeback.

Reviewers praised the naval combat and the Caribbean setting itself. They split hard on cutting the original’s modern-day story, and Steam users spent launch day revolting against day-one microtransactions that add up to more than the base game costs.

A Franchise-Best Debut, by the Numbers

The remake landed at 84 on Metacritic from 71 critics and 87 on OpenCritic across 87 reviews, a score that lands in the aggregator’s 95th percentile with a Mighty rating. GameSpot called it the series’ biggest critical high note since the original Black Flag.

On Steam, the day-one peak hit 99,451 concurrent players, the highest of any Assassin’s Creed release and well past the 64,825 that Assassin’s Creed Shadows drew at its own peak barely a year earlier. That launch-day haul matches, and may exceed, the 1.5 million units 007 First Light sold in its first 24 hours, one of the few recent releases to move that fast.

Game Launch Signal Longer-Term Number
Black Flag Resynced 2 million copies in 24 hours; 99,451 peak Steam players 84 Metacritic, 87 OpenCritic (95th percentile)
Assassin’s Creed Shadows 64,825 peak Steam players (prior AC record) 5.7 million lifetime copies sold
Assassin’s Creed Valhalla Best AC launch sales at time of release Over 20 million players by October 2022
Assassin’s Creed Mirage No comparable day-one peak reported Over 10 million players after its Valley of Memory update

Ubisoft available for $59.99 on all platforms, with a $69.99 Deluxe edition and a Collector’s edition that bundles a Kenway figurine and a steelbook case.

Why Ubisoft Bet the House on Nostalgia

Ubisoft Singapore led the remake’s development. The same studio also built Skull & Bones, the live-service pirate game that never found an audience. Within days, Resynced had outsold Skull & Bones’ entire lifetime run on Steam, according to games-data firm Alinea Analytics.

Alinea Analytics counted 1.2 million wishlists ahead of launch. A quarter of those players also had Sea of Thieves on their list, 18% had wishlisted the 2013 original, and 7% wanted the indie pirate survival game Windrose. Early Steam-only estimates put the PC version’s opening take at roughly 300,000 copies and nearly $14 million in gross revenue, separate from Ubisoft’s later two-million-copy global figure.

Ubisoft priced the remake at $59.99, below the $70 ceiling most big-budget games now charge. Alinea Analytics analyst Rhys Elliot read the call as deliberate.

Ubisoft is dealing with fractured pipelines. Building an unproven new IP from scratch is a six-to-eight-year gamble costing hundreds of millions.

Rhys Elliot, an analyst at Alinea Analytics, added that high-fidelity remakes reuse a design players already love, lowering creative risk while guaranteeing a built-in audience, functioning as a financial cushion while Ubisoft’s riskier long-term bets take shape. On Xbox Series X/S, the pitch leans on presentation: the port is enhanced by Dolby Atmos and ray tracing to make the old adventure feel new again.

The Barcelona Studio That Built It Just Got Cut

Fifteen Ubisoft studios contributed to Black Flag Resynced. One was in Belgrade, already shut down in June. Another was in Barcelona, where developers had worked on the remake for years.

Around launch week, Ubisoft laid off 51 employees at that Barcelona studio, according to reporting from Insider Gaming and Kotaku. Kotaku framed the timing as a hard question: if two million sales in a day was not enough to protect the team that built the game, it is unclear what level of success would have been.

Ubisoft has not disputed the layoff figures. The company has faced what Kotaku described as a rough stretch overall, following the underperformance of live-service bets like Skull & Bones.

Day-One Microtransactions Triggered a Review Swing

Launch-day Steam reviews swung hard toward Mixed, driven almost entirely by anger over monetization stacked on top of a $59.99 purchase. By July 10, the rating had recovered to Mostly Positive, with 77% of 3,555 English-language reviews rated positive, according to TechPowerUp’s tracking of the game’s Steam page.

What triggered the backlash was itemized clearly by outlets tracking the storefront:

  • $5 map pack – sold as a time-saving purchase for locating collectibles
  • Multiple $10 packs – cosmetic bundles that change Edward Kenway’s outfits and the Jackdaw’s ship skins
  • Two $10 packs – already bundled into the $69.99 Deluxe edition as the Master Assassin Character and Naval Packs
  • $84 total – the combined day-one add-on value, more than the base game’s own $59.99 price

The full edition roster and what each one includes is laid out on does not include a multiplayer mode, a detail some players noted while comparing what they were actually paying for. Despite the backlash, Resynced was still Steam’s top seller by revenue and the No. 5 best-selling title on the PlayStation Store, trailing only GTA VI at No. 4, according to TweakTown’s storefront tracking.

Critics Split Over the Missing Modern Day

The original Black Flag’s modern-day sections put players inside Abstergo Entertainment’s offices, playing a developer secretly investigating Edward Kenway’s memories. Resynced deletes that framing entirely.

In its place, the remake ties itself to 2025’s Assassin’s Creed Shadows. Hidden Animus rifts reveal Ego, an artificial intelligence built by the Templars that is training itself to run humanity using the recorded lives of Edward, Blackbeard and Mary Read as raw material, according to GameSpot’s review of the finished game.

The remake compensates with new material, including an eight-mission storyline centered on Blackbeard that unlocks at the final sequence, plus new scenes recorded with Matt Ryan, Edward’s original voice actor.

  • TheSixthAxis – viewed cutting the modern-day Abstergo story as a genuine improvement
  • GamesRadar+ and PC Gamer – argued the same cut left a major character arc unresolved and discarded some of the series’ best modern-day writing
  • GameSpot – called the finished result \”more of a bizzaro-world variation of the original Black Flag\” rather than a definitive version

Creative director Jean Guesdon has said the change reflects where the Assassin’s Creed franchise currently stands, according to Tech Times’ reporting on the review embargo.

Is an Assassin’s Creed 1 Remake Really Next?

Not officially. Ubisoft has not announced a remake of the first Assassin’s Creed. Fans and outlets are already asking after Resynced’s numbers, and Alinea Analytics’ own framing of remakes as a financial cushion gives Ubisoft an incentive to keep mining its back catalog rather than confirm anything new just yet.

Notebookcheck reported that community sentiment on Reddit has already shifted toward wanting a ground-up remake of the first Assassin’s Creed next. Whether that happens likely depends on how Resynced’s sales hold up once the launch-week nostalgia wears off and the discounted copies start appearing.

Ubisoft has already set the next date on the calendar. The Black Flag Resynced soundtrack, mixing Brian Tyler’s original score with 22 new tracks from composer Stephen Lukach, shipped a day later, on July 10.

Frequently Asked Questions

How much does Assassin’s Creed Black Flag Resynced cost?

The standard edition is $59.99 on PS5, Xbox Series X/S and PC. The Deluxe edition runs $69.99 and adds the Master Assassin Character and Naval Packs. A Collector’s edition with a Kenway figurine and steelbook case lists at $199.99, according to PC Game Check’s pricing coverage.

Is Black Flag Resynced a remake or a remaster?

Ubisoft calls it a full remake, not a remaster. The game was rebuilt from the ground up on the newest Anvil engine and contains zero code carried over from the 2013 original, unlike the cross-generation original that simply bumped resolution on older hardware.

Does Black Flag Resynced include multiplayer?

No. The enhanced with higher graphical fidelity PS5 Pro version and every other platform ship as single-player only. The original’s competitive multiplayer mode has been removed entirely.

Can you play Black Flag Resynced offline?

Mostly. A one-time internet connection is required to download the game, and after that the full main campaign is playable offline. Live content tied to the in-game Animus Hub, including its store and limited-time projects, still needs a connection.

Does the PS5 Pro version look any different?

Yes. Ubisoft’s own specs list raytraced global illumination across every graphics mode, added raytraced reflections in Fidelity mode, and PlayStation Spectral Super Resolution 2.0 built in out of the box for extra visual clarity without a performance cost.

Logan Pierce is a writer and web publisher with over seven years of experience covering consumer technology. He has published work on independent tech blogs and freelance bylines covering Android devices, privacy focused software, and budget gadgets. Logan founded Oton Technology to publish clear, no nonsense tech news and reviews based on real hands on testing. He has personally tested and reviewed dozens of mid range and budget Android phones, written extensively about app privacy, and built and managed multiple WordPress publications over the past decade. Logan holds a bachelor's degree in English and studied digital marketing at a certificate level.

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