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Belkin’s Magnetic Grip Buys Switch 2 Another Charge

Belkin’s $99.99 Switch 2 Charging Grip snaps on a 10,000 mAh pack and 30W cable, treating Nintendo’s short battery like a phone problem.

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Belkin is selling a $99.99 Charging Grip that snaps a 10,000 mAh pack onto Nintendo Switch 2 and feeds it 30W through the top USB-C port. The kit landed in black, lilac, and olive on June 4, 2026, with a $49.99 travel bag in the same colors.

The move is less a pouch refresh than a phone-charger brief. Switch 2 already has a second USB-C on top, a 5220 mAh cell, and a rated window of 2 to 6.5 hours. Belkin, 40 years into mobile power, built the accessory that sits in that gap.

Belkin Put a Phone Battery on a Game Console

The Charging Grip is three pieces: a rear cover that hugs the console and two non-slip grips that stay on the Joy-Con 2 controllers when you slide them off. A magnetic pack then clicks onto that cover. Switch 2 has no magnets of its own, so the cover is the plate, and a short built-in USB-C lead runs to the console’s top port.

Logan Olson, Director of Product Management for Future Ventures at Belkin, framed the line as an extension of the company’s charger business, not a side quest into plastic shells.

Gaming is a natural extension of Belkin’s legacy in mobile power and premium accessories. Since entering this space last year, we’ve focused on designing products that solve real consumer needs, and these new additions expand our Nintendo Switch 2 ecosystem with more ways to comfortably play, stay powered and travel with confidence.

Logan Olson, Director of Product Management for Future Ventures, Belkin press release

The company used that Charging Grip and Travel Bag launch to put a digital percentage screen on the pack and to claim up to 1.5x extra recharge versus the console’s own cell. Housing, excluding the cable, uses a minimum of 75% post-consumer recycled plastic. Packaging is plastic-free. The kit carries a 2-year limited warranty.

Belkin’s own clip is the cleanest look at how the lead loops over the top edge:

Nintendo Still Rates Switch 2 at 2 to 6.5 Hours

Nintendo’s own sheet is blunt about handheld stamina. The console uses a 5220 mAh lithium-ion pack, lasts about 2 to 6.5 hours depending on the game, and needs about 3 hours to refill in Sleep mode. Body weight is about 0.88 lb, or 1.18 lb with Joy-Con 2 controllers attached, on a 7.9-inch 1080p screen that can run high refresh.

SWITCH 2 POWER IN PLAIN FIGURES

  • Console cell: 5220 mAh, rated about 2 to 6.5 hours, with a 3-hour sleep charge.
  • Belkin pack: 10,000 mAh, 38.7 Wh at 7.74 V, USB-C PD up to 30W.
  • Claimed extra: up to 1.5x a full Switch 2 recharge from that pack.
  • Official grip: Nintendo’s own Joy-Con 2 Grip is 3.35 oz and adds no battery.

Hard games live at the short end of that range, which is why a snap-on pack has a market. Hands-on testing in July drained a Switch 2 to five percent, then filled it from the Belkin pack and still had a little over 30 percent left in the bank; a second fill reached roughly 45 percent. Mixed play on the Star Fox demo, Mario Kart World, and Final Fantasy VII Remake Intergrade used up the pack in just over 3 hours before the console fell back on its own cell.

Why the Cable Plugs Into the Top Port

Nintendo put two USB-C connectors on Switch 2. The bottom port charges the system and locks into the dock. The top USB-C port for accessories can also charge the console, which is the hole this grip is built around. There is no wireless charging to exploit, so Belkin did not pretend MagSafe would appear. The pack is magnetic only against its own cover, then wired.

Support documents list an 38.7 Wh pack and 30W output on USB-C Power Delivery. That is enough headroom to play and charge at once, which a weak bank cannot do when the console is drawing hard. The 1.5x claim is the honest number after conversion loss; raw milliamp-hour math on a 10,000 mAh brick versus a 5220 mAh cell would overstate what reaches the handheld.

Detach the pack and it is still a small 30W bank for a phone. Leave it on, and the grips stay put while the Joy-Cons come off. That is the phone-accessory logic applied to a hybrid: the battery is a module, not a brick in a tote.

The $39.99 Grip Hides Inside the $99.99 Kit

US storefronts split the hardware. The full Charging Grip is $99.99. The same modular grips and rear cover sell as the Gaming Grip for $39.99, SKU ENA021, with no pack and no percentage screen. The $60 gap is the battery. The Travel Bag is $49.99 and is cut to hold the Charging Grip as well as the console.

BELKIN SWITCH 2 PRICES IN THE US

Product US price Power What it adds
Charging Grip (ENA019) $99.99 10,000 mAh, 30W Magnetic pack, digital display, 1.5x claim
Gaming Grip (ENA021) $39.99 None Same modular grips, dock and kickstand fit
Travel Bag $49.99 None Room for console, Pro Controller, 10 game cards

If the hands already want thicker Joy-Con 2 holds, the $39.99 shell is the product. The pack is the optional extra people argue about, and it is the piece that makes the $99.99 kit feel like a charger with grips attached.

Joy-Cons, Kickstand, and Dock Keep Working

Most Switch 2 shells fail the hybrid test. They block the kickstand, fight the dock, or force you to peel the whole case off before the Joy-Cons can leave. Belkin’s brief was the opposite: keep the Nintendo loop intact so the accessory can stay on through a day of mixed play.

WHAT STILL WORKS WITH THE COVER ON

  • Joy-Con 2 release: Slide the controllers off without peeling the grips, then use them as a pair or as mice.
  • Kickstand: A cutout in the rear cover lets the built-in stand open for tabletop play.
  • TV dock: The cover and grips can stay on; the magnetic pack comes off so the back will clear the dock.
  • Vents: The shell leaves space over the console’s exhaust so the fan is not buried.

The dock fit is the feature cheap grips skip. It is also snug. The pack has to come off, and the covered console does not drop in as freely as a bare one. For living-room use that is still faster than stripping a full case.

Extra Weight Shows Up in Long Handheld Sessions

Comfort is the other half of the pitch, and it splits. The textured grips give the Joy-Con 2 controllers more to hold than Nintendo’s skinny rails, which is why lilac units keep showing up in unboxings next to new games. The complaint that follows, including from people who like the look, is the back-heavy pack.

Hands-on measurements put the Charging Grip at 0.44 lb. That is not the console, it is the accessory, and it pulls balance rearward once the 10,000 mAh brick is on. Play for a commute and it is easy to ignore. Play for the extra hours the pack is meant to buy, and the weight is the tax. The $39.99 cover without the bank stays thin enough that this tax mostly disappears.

The rear shell is also slim by design so it can enter the dock. That slimness is not a drop-test case. If the job is a hard shell for a backpack, Belkin already sells that idea as the Charging Case Pro. The grip is for people who want to hold the handheld longer, not for people who want to bounce it off a floor.

A Travel Bag Built to Swallow the Whole Rig

Once the pack is on, the console no longer fits many slim Switch 2 pouches. Belkin’s answer is a soft cross-body Travel Bag at $49.99, in black, lilac, and olive, with a soft-lined pocket and Velcro strap, front pockets, a mesh organizer, and a hidden slot for a tracker. It is sized for Switch 2, a Pro Controller, the Charging Grip, and up to 10 game cards. The strap detaches and tucks into its own pocket, with left or right buckle options.

That bag only makes sense as part of a small line that has been stacking power onto Switch 2 for a year.

HOW BELKIN ENTERED SWITCH 2

  1. June 2025: Enters gaming accessories with a Switch 2 charging case at $69.99.
  2. January 2026: Ships the Charging Case Pro at $99.99, still a 10,000 mAh bank, now with an easier refill path.
  3. June 4, 2026: Adds the Charging Grip at $99.99 and the Travel Bag at $49.99, and splits out the $39.99 grip.

Belkin sells the Charging Grip in black, lilac, and olive on belkin.com and Amazon, with the $39.99 grip and $49.99 bag in the same colors. Unclip the pack when the dock calls. Leave the grips on. That is the accessory the second USB-C port invited.

Frequently Asked Questions

Can You Dock a Switch 2 With the Belkin Charging Grip On?

The rear cover and Joy-Con grips can stay on in the Nintendo Switch 2 dock, but the fit is tighter than a bare console and the magnetic pack has to come off first. The pack sits on the back of the cover and would block the dock slot if you left it attached.

Is There a Belkin Switch 2 Grip Without the Battery?

Yes. The Gaming Grip, SKU ENA021, is $39.99 in black, lilac, and olive and keeps the modular Joy-Con holds, kickstand cutout, and dock fit. It does not include the magnetic pack, the percentage screen, or the $2,500 Connected Equipment Warranty that ships with the charging model.

How Do You Recharge the Charging Grip Power Bank?

The box has no wall charger and no spare cable. The short lead on the pack is output-only, into the Switch 2. To refill the pack, plug a USB-C charger into its USB-C port, which accepts 5V at 3.1A, 9V at 3.1A, 12V at 2.6A, or 15V at 2.3A.

Does the Charging Grip Work With the Original Nintendo Switch?

No. Switch 2 is a larger 7.9-inch body with Joy-Con 2 controllers, so the cover and grips are cut for that hardware only. The same mismatch applies to Switch OLED and Switch Lite.

What Warranty Comes With the Belkin Charging Grip?

The charging model includes a 2-year limited warranty and a Connected Equipment Warranty of $2,500 if a properly connected device is damaged by an electrical charge. Buys on belkin.com are registered automatically for that coverage.

Harry is the editor of Oton Technology, an independent site he owns and edits, covering the part of technology that people actually have to act on. After ten years in journalism, first reporting and then editing, he works from primary material by habit: the advisory rather than the write up of it, the filing rather than the press release, the changelog rather than the launch video. Every figure in an article carries its source and its date, and where a number comes from a vendor or an analyst model rather than a count, he says so plainly instead of letting it stand as established fact. What he leaves out is anything he could not verify himself, which on a beat full of unnamed supply chain claims removes a great deal. That standard applies across all the sections the site publishes for an international audience, from artificial intelligence and security to phones, computers, gaming, crypto and the software businesses depend on. He corrects errors in the open and labels them, because a site that hides its mistakes is asking readers to trust the rest on nothing.

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